Apple is predicted to launch its first AR/VR headset in 2023 and a extra reasonably priced model of the identical in 2024 or 2025. There have been a number of studies and hypothesis surrounding the product and its options since it will likely be the primary of its sort by the Cupertino-based tech big. The AR/VR headset was anticipated to be unveiled on the Worldwide Developers Conference (WWDC) 2023 being held from June 5 to June 9. However, a latest report hinted at an inside disagreement on the firm concerning the wearable system. An analyst now means that the mass manufacturing of the system has been pushed to Q3 of 2023.
According to notable Apple analyst Ming-Chi Kuo, Apple’s AR/VR headset is more likely to be delayed but once more. Kuo now thinks the provision chain will massively improve meeting for the system within the mid-to-late third quarter of this yr, which is within the August-September time-frame.
Due to the delay, Kuo says that solely 200,000 to 300,000 models shall be assembled and shipped this yr, down from preliminary expectations of greater than 500,000 models. According to Kuo, Apple isn’t too bold concerning the headset’s earnings resulting from its excessive value, reported to be round $3,000 (roughly Rs. 2,48,000), within the time of an financial downturn. Kuo provides that Apple has additionally compromised on some specs, equivalent to its weight goal, because it ramps up manufacturing.
Kuo additionally poses the query of whether or not the mass manufacturing delays will lead to a postponement of the headset’s official announcement. Bloomberg recommended in an earlier report that the headset shall be launched in June, on the firm’s annual WWDC occasion. With the latest announcement of the WWDC 2023 dates, the expectation of the AR/VR headset, seemingly to be named Apple Reality Pro, being unveiled on the convention turned firmer.
A few latest studies have recommended that the Cupertino headquarters had been in disagreements about some particulars of the AR/VR headset. The firm may use its proprietary Apple silicon chipsets that they use for MacBooks, and launch the headset as a standalone system. Apple may additionally launch it as a ‘copresence’ system that may allow customers to have interaction in augmented actuality videoconferencing and conferences.