Compared to the third playtest in Surat, the most recent construct of Indus will characteristic a number of new additions and modifications. (Image: SuperGaming)
SuperGaming appears to make Indus battle royale esports-ready at launch, with an upcoming fourth playtest in June.
SuperGaming, Pune-based developer behind the upcoming homegrown Indus battle royale, goes to be conducting a fourth playtest for the sport in June—doubling down on being esports-ready by testing and bettering its options.
Indus goes to launch on cell, PC, and consoles, and Android customers can pre-register on Google Play. So far, over 1.5 million avid gamers have already pre-registered for Indus.
The fourth playtest, like all earlier playtests shall be an invite-only occasion; avid gamers could signal through this hyperlink. The ones who’re shortlisted will get to play the most recent construct of Indus with the sport builders and different gamers from the group.
Compared to the third playtest in Surat, the most recent construct of Indus will characteristic a number of new additions and modifications. These embody the introduction of Squads, a Spectator mode, an Armour system, the addition of Vehicles, Supply drops, Customisable controls, Improved graphics with smoother visuals, Animation enhancements, Traversal enhancements, Map enhancements, Mini-map upgrades, New characters, New character skins, and a Weapon testing facility to check out Indus’ weapons earlier than touchdown on Virlok.
SuperGaming co-founder and CEO Roby John, stated, “We’re thankful for the community’s response to Indus with over 1.5 million pre-registrations.” He added, “Since our last playtest in Surat, we’ve had a lot of questions regarding competitive play as well as features like spectator mode. With Indus’ core gameplay in place, this is the first time we’ll be showing our early esports features. Now is a good time for us to add necessary options and refine them to make Indus esports ready.”
Read all of the Latest Tech News right here