Cyberpunk 2077 Developer Shares Patch 1.2 Details, No Release Date Yet

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Cyberpunk 2077 will quickly get its long-awaited Patch 1.2 and developer CD Projekt Red has shared among the enhancements that the patch will convey to the sport. In the type of a particular report by N54 News (a information channel within the recreation), the builders shared that the patch will make some modifications to the police response time, driving, automobiles, and motion mechanics. As of now, there is no such thing as a date for when the patch will launch, and the corporate has shared on Twitter that full patch notes might be coming later.

Back in January, CD Projekt Co-Founder Marcin Iwinski shared a timeline for when upcoming patches might be launched for Cyberpunk 2077. While Patch 1.1 launched on time, Patch 1.2 was delayed because of the cyberattack on CD Projekt in early February. Finally, some information concerning the event of Patch 1.2 has been shared by the developer via a publish on the web site, detailing among the modifications the patch will convey to the sport.

Cyberpunk 2077 Patch 1.2 modifications

NCPD Quick Response Team, which is the in-game police drive, usually spawns behind the participant in case they commit a “crime.” This made the expertise fairly unrealistic. After the patch, police NPCs (Non-Playable Characters) will take a while to reach on the scene of the crime for a extra sensible really feel. There will even be a recon drone utilizing to present the impression that the crime is being assessed.

Driving in Cyberpunk 2077 has been a ache because the get-go, nevertheless it seems like issues will lastly change for the higher. Post the patch, there might be a steering sensitivity slider within the settings, which might enable gamers to extend or lower steering delicate with out negatively impacting the utmost flip radius. Additionally, CD Projekt stated that steering pace will now be extra constant even in low FPS eventualities. “Last, we checked out a bunch of tweaks to particular person automobiles and adjusted a few of them that had been too twitchy in low body charges, together with the participant’s Archer Hella,” the post added.

Players will also be able to rock their cars back and forth or left to right by using the accelerator in case a vehicle gets stuck.

In terms of movement mechanics, Patch 1.2 would bring some changes to the ‘dodge on double-tapping’ feature. There have been complaints about the dodging mechanics in the game as, by default, double-tapping often triggers accidental movements. There will be an option to turn off ‘Dodge on double-tapping’ but players will still be able to dodge by double-tapping the crouch key.

The complete changelog for Patch 1.2 will be shared later, as per the company’s tweet.

As mentioned earlier, there is no exact release date for the Patch 1.2, which was supposed to launch in February. However, the company had shared that it will be launched sometime in March, which means that players can expect it this week or early next week.


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