Niantic is letting go of 230 workers.
Niantic, the developer of the vastly in style cellular recreation Pokémon GO, is present process organizational adjustments—together with shedding 230 workers and halting growth for some video games.
Niantic, the developer of the vastly in style cellular recreation Pokémon GO, is present process organizational adjustments—together with shedding 230 workers and halting growth for some video games. The firm is specializing in Pokémon GO and “long-term opportunities.”
Niantic CEO, John Hanke admitted that the corporate’s bills grew quicker than its income, and because of the “revenue surge” throughout COVID-19 pandemic—the corporate’s headcount and associated bills elevated; Niantic expanded present recreation groups and “aggressively” chased progress.
But—publish the pandemic—Hanke notes, “revenue returned to pre-Covid levels and new projects in games and platform have not delivered revenues commensurate with those investments.”
Now, the corporate claims that its priorities lie in protecting Pokémon GO rising as a “forever game.” Niantic’s funding within the product and staff has continued to develop as properly. As per Sensor Tower, Pokémon GO—on common—minted roughly $1 billion per yr since its launch in July 2016.
Alongside the spherical of layoffs, the corporate can be sunsetting NBA All-World and stopping growth for Marvel: World of Heroes. “We are reducing and focusing our platform team in line with the reduced number of games we are building, with the goal to do less, better,” Hanke added.
Further, John Hanke mentioned that the corporate continues to imagine in augmented actuality (AR), and now, combined actuality (MR) as properly. He notes that the current surge of the idea with units, such because the Meta Quest Pro and Apple Vision Pro “validates the long-term importance of AR.”