The Last of Us Part 1 on PC Opens to Negative Steam Reviews Due to Technical Issues

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The Last of Us Part 1 on PC Opens to Negative Steam Reviews Due to Technical Issues


The Last of Us Part I was lastly launched on PC on Tuesday, March 28, and it is already getting bombarded with unfavorable Steam critiques. At the time of writing, the sport has a 33 p.c constructive score, primarily owing to the damaged state it was launched in. Since its launch, there have been a number of stories in regard to efficiency points, starting from exhausting crashes, stuttering, poor optimisation, and lengthy loading instances. Developer Naughty Dog remade its 2013 magnum opus for the PS5 final 12 months and initially deliberate on porting it to PC on March 3. However, it was then delayed to March 28, in mild of guaranteeing that the sport debuts in ‘the most effective form potential’. Sadly, issues do not appear to have gone in accordance to plan.

In a tweet, Naughty Dog confirmed that it is ‘actively investigating’ the problems. “We will continue to update you, but our team is prioritizing updates and will address issues in upcoming patches,” it reads. Prior to its launch, it appears that evidently media retailers and content material creators haven’t been supplied with a press copy for The Last of Us Part I PC, which is kind of uncommon for Sony, because it has persistently despatched overview codes days — and generally, weeks upfront.

This time, developer Iron Galaxy was entrusted with the job of porting the sport over to PC — the identical group which was accountable for Batman: Arkham Knight’s disappointing PC port again in 2015. While it did a first rate sufficient job with Uncharted: Legacy of Thieves Collection in 2022, TLOU’s port appears to have been rushed out.

The Last of Us Part I PC System Requirements and Features Revealed

Gadgets 360 can verify participant stories concerning the sport’s ‘Shader Building’ course of, which as well as to being time-consuming, was inflicting random freezes. The Last of Us Part I’s PC settings lean extra towards CPU utilization main to micro stutters, whereas the graphics reminiscence simply maxes out at medium settings. Players have additionally been reporting sport crashes whereas idling in the primary menu as they watch for shaders to construct, as well as to encountering loading screens throughout cutscenes in-game.

“Pre-purchased & pre-loaded. Launched it as soon as it was ready. Went to the settings. Turns out this game is eating up nearly 10GB of VRAM at 1440p max settings (game defaulted the settings to maximum),” a Steam person wrote. (*1*)

Players on the Steam Deck have been reporting points as properly — claiming that shaders are taking no less than an hour to construct, while operating at 30fps on measly Low–Medium graphics settings. Bear in thoughts, Steam solely permits for 2 hours of play time, earlier than which you’ll be able to request a refund. Poor sport optimisation has been a typical concern for PC avid gamers these days — Gotham Knights and the extra recently-released Wo Long: Fallen Dynasty are nice examples of that, operating with micro stutters even on the lowest settings. Even Hogwarts Legacy on PC requires devoted time to construct shaders upon each launch, albeit the optimisation is not as unhealthy.

The Last of Us Part I is now obtainable on PC through Steam and Epic Games Store. That mentioned, I do not suggest that you simply buy it till efficiency patches are launched.


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